Mansur-Rig

Rig it right, Animate it fast!

The most advanced free modular rig-builder for Maya.
Get your copy of Mansur-Rig today.

 
 
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AUTODESK ® MAYA VERSIONS 2018 – 2024
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LINUX
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WINDOWS
Latest Release:
2.5.0 ( 27 Apr 2024)
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SEE HOW IT WORKS

Mansur-Rig is an advanced modular rig builder for Maya, based on a dedicated C++ node library written to allow easy rig setups. 

A One-Stop-Shop for all of your Rigging needs!

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Join Us on Discord!
See it all on our You-Tube Channel
Track Development and Vote on this Trello Board

Advanced build-modules

Mansur-Rig comes with an extensive library of rig modules. Now, creating the industry standard puppet control is as easy as a few clicks.

Additive Build Modules

Combine any build-modules to create any setup. You have the freedom to create the setup that fits your asset best.

It goes both ways!

First of its kind, Mansur-Rig can construct a rig from guide objects as well as deconstruct a rig back to the guide objects. Iterate your rigs like never before.

Custom Solvers Library

Mansur-Rig comes with a fully custom rigging solvers library. The solvers library will not only make the rigging process easy, it will highly increase performance in animation.

The ‘Layered-Modules’ approach

Any build-module can be as simple or as complex to best fit your needs. Start with the default settings of a build-module, and add or remove control layers as you iterate.

Rigging & Animation Tool-Sets

Customizable Animation Picker, Version Manager, Log-Viewer, and Definition UI-Creator are just a few of the additional tools that are included to support Rigging & Animation.

Take a look at our latest videos to see how Mansur-Rig can improve your workflow.

See all videos on our You-Tube Channel
Asaf Ben Zur
My name is Assaf, I’m a Rigger & Developer focusing on 3D Animation. I got into 3D by chance, and I’ve been grateful ever since; When I started learning 3D I had no clue what rigging was, but once I was exposed to it, I knew it was what I wanted to focus on.

Since my studies, I have had experience working in Film, TV, Games and Commercials which have all led me to this development project that I am proud to call my own, I hope you enjoy it as much as I do.
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